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Rules

Youth soccer players competing inside Rossford Dome

Know before you play

Facility Rules

Open the categories you need. Multiple rule sections can remain open for comparison.

The referees are the ultimate authority on the field

Games at the Dome are played using outdoor rules.

  • Sliding is allowed and offsides are enforced.
  • The ball remains in play unless the referee indicates otherwise. Always play until the whistle.
  • When the ball leaves the field, play restarts with a throw-in, goal kick, or corner kick.
  • Substitutions must be motioned onto the field by the referee.

For broad questions, refer to the FIFA Laws of the Game as a guide. If you are unsure about a rule, contact the front desk before the game. Please raise complaints or issues at an appropriate time after the game has ended and treat match officials with respect.

Rostering
  • Teams must submit an official roster to the office before the first game.
  • Players may not be removed from a roster. Additions require building-administrator approval at least 48 hours before a game.
  • No players may be added after a team's fourth game. Rosters are limited to 18 players.
  • Players may participate on two teams in each division but must identify their primary team when those teams play one another.
  • All players must be registered and have a signed waiver before entering the field.
  • An unrostered player results in a forfeit regardless of the game result.
  • Every team must have a rostered coach age 21 or older at each game. Up to three coaches may be rostered.
Equipment and uniforms

Player equipment

Players must wear a team uniform, shin guards, and soccer-specific footwear. Cleats or turf shoes are permitted, and footwear must have non-marking soles. Necklaces, chains, earrings, bracelets, rings, and other jewelry must be removed. Any cast must be padded to the referee's satisfaction.

Uniforms

Teams must have matching jerseys or shirts. Goalkeepers must wear colors that distinguish them from field players and the referee. The home team must change when there is a color conflict or the referee requires it.

Game ball

Either team must provide a game ball before the match. Soccer Centre is not responsible for providing one.

Substitutions

Substitutions can occur at any stoppage but must be approved by the referee. Substitutes should stand at midfield to indicate they are ready. The referee determines when a substitution can enter so play can continue at an appropriate pace.

Ejections, violations, and suspensions

A red card removes the player from the field, and the team plays a player down until the final whistle. An ejected coach may not communicate with the team's players for the remainder of the game. The game is forfeited unless another rostered coach is present.

Suspensions are decided case by case by the referees and Soccer Centre management. Not every red card results in a ban, particularly for non-violent offenses.

Game length
  • 11v11 games for U13 and older are 50 minutes straight unless both coaches agree to a halftime before the game and notify the referees.
  • 7v7 U9/U10 and 9v9 U11/U12 games use two 25-minute halves with a three-minute halftime.
  • If teams are not on the field within five minutes, the referee starts the clock and that time is lost.
Number of players
  • U6-U8: 4v4 with four field players.
  • U9-U10: 7v7 with six field players and a goalkeeper.
  • U11-U12: 9v9 with eight field players and a goalkeeper.
  • U13-U20: 11v11 with ten field players and a goalkeeper.
  • Men's Open: 8v8 with seven field players and a goalkeeper.
Goalkeeper restrictions
  • A goalkeeper may not handle a ball intentionally passed back by a teammate. The restart is an indirect kick from where the ball was handled.
  • A goalkeeper in possession inside the penalty area must release the ball within six seconds.
  • A goalkeeper receiving the ball with their feet outside the penalty area cannot carry it back into the area and handle it unless an opponent touches it inside the box.
  • Handling outside the penalty area results in a free kick.
  • Clear possession means the ball is held in both hands or pinned to the floor with both hands. A bobbled ball remains live.
Field restrictions
  • For 7v7 games, opponents must remain behind the buildout line for goal kicks, fouls inside the line, and whenever the goalkeeper has possession.
  • Offsides on a 7v7 field applies only on the attacking side of the buildout line.
  • Goalkeepers may not punt on the 7v7 field.
  • U11 and younger may not intentionally head the ball. An intentional header results in an indirect kick.
  • If the ball hits the ceiling, play restarts with a drop kick from where it struck.
  • If the ball hits a divider-net wire or hook, the referee decides whether play continues. If it directly affects play, use an indirect kick from the point of contact.
Rescheduling

The coach or manager requesting a change must first contact the office for available dates and times, then secure agreement from the opposing coach or manager. Both teams must contact the office before a game is changed. An unrescheduled game is a forfeit for the team that postponed it unless the opposing team refuses to cooperate, in which case Dome staff will arbitrate.

Tiebreakers
  1. Points
  2. Head-to-head result
  3. Goals against
  4. Goal differential
  5. Most shutouts
  6. Coin toss